Application

Candidate screening and unit fit assessment
Applicants should answer clearly and honestly. Accepted applicants will be contacted through Discord.

This is not a test nor selection, our application, interview, and evaluations phase is purely to find people that fit into our niche and would be at home in our group. We are simply a group with a high standard for historical recreation for those who are not aligned there is no shame we have our hobbies just as others have there's. Should your application be accepted you will receive a DM with a discord link and the following interview will be simple, you will present your application and we will discuss and use it to bring up additional relevant topics. We will have a copy of your application but feel free to screenshot your application if you want to continue review post submission.

Recruitment Status

Applications are open for all listed roles

Recruitment is currently accepting applicants for NSWDG, OPFOR, and Zeus positions. Applicants should choose the role that best fits their interest, experience, and availability.

Screening Notice

Applications are reviewed for community fit, schedule compatibility, technical readiness, and interest in the unit's historical recreation focus.

NSWDG Candidate

A highly immersive special operations experience focused on historical GWOT-era recreation, teamwork, and tactical proficiency. NSWDG personnel participate in direct action raids, reconnaissance missions, hostage rescue operations, and other special mission sets while developing individual skills and contributing to long-term campaign objectives.

  • Direct action focused gameplay
  • GWOT-era kit and tactics interest
  • Team-based training and evaluations

OPFOR Candidate

A fully playable opposing force experience with its own objectives, planning, logistics, and campaign progression. OPFOR personnel conduct reconnaissance, prepare attacks, manage resources, and pursue independent goals that directly influence the wider operational environment.

  • Scenario-driven opposition roles
  • Flexible mission support
  • Useful for players who enjoy immersion over winning

Zeus Candidate

A command and mission development role focused on creating engaging and believable operational environments. Zeus personnel design scenarios, manage battlefield dynamics, oversee campaign progression, and adapt events in real time to ensure a challenging, rewarding, and immersive experience for every participant. Ideally, we aim to have both a BLUFOR Zeus and an OPFOR Zeus. This allows each side to be represented independently, improves scenario depth, and helps maintain balanced decision-making throughout operations. However, we will work with the personnel available, and a single Zeus may fulfill these responsibilities when necessary. The dual-Zeus structure is the preferred setup, not a strict requirement.

  • Mission flow and scenario management
  • Coordination with leadership
  • Focus on atmosphere, restraint, and consistency
Read the full OPFOR / Roleplayer explanation

What the OPFOR role actually is

The roleplayer position is primarily OPFOR, but it is much more involved than sitting on an objective and waiting for the main force to arrive. OPFOR exists as its own living side of the deployment, with objectives, resources, personalities, pressure, and consequences that continue regardless of what BLUFOR is doing.

Our goal is to create a believable environment where OPFOR players have their own motivations and objectives. You are not only there to be targets for the main unit. You are part of the campaign ecosystem and your actions can affect the entire area of operations.

How a mission day can look

Long before the start of a mission, OPFOR players are usually given names, background context, faction ties, and a role inside the area. Those names and identities are normally assigned by the mission makers so they fit the scenario. You may be a local commander, smuggler, checkpoint guard, recruiter, financier, informant, militia fighter, government contact, driver, detainee, or another mission-specific character.

You may begin the mission in a village, safehouse, checkpoint, compound, market area, or rural position. Your first task might not involve combat at all. You may need to move weapons, meet another contact, protect a supply route, collect money, recruit fighters, pass intelligence, prepare an ambush, hide from patrols, or simply maintain local control while the main force is operating elsewhere.

BLUFOR may never even come directly to you during that mission. That does not mean your role is inactive. Your decisions still matter. You might create the conditions for a later attack, move resources into position, expose another OPFOR cell by mistake, become a target because of your role, or force Zeus and the mission makers to react to what your side is doing.

Persistent resources and ownership

Weapons, ammunition, vehicles, intelligence, safehouses, and money are not treated as unlimited. OPFOR uses an in-game currency system without a visible UI to keep things immersive. If your group wants rifles, ammunition, vehicles, explosives, or information, someone usually has to source it, buy it, move it, protect it, or steal it.

Houses and locations on the map are treated as belonging to actual people, families, factions, or organizations. They are intended to be persistent. A house is not just a random building to occupy for one mission. It may be someone’s home, a weapons cache, a safehouse, a meeting point, or a location with consequences if it is raided, destroyed, exposed, or compromised.

Roles are assigned, developed, or earned

Some roles are given by the mission makers because the scenario needs them. Other roles may be earned or developed over time based on what you do. If you repeatedly handle logistics well, you may become more important to OPFOR supply. If you build contacts, manage money, or organize attacks, your character may gain influence. If you make mistakes, lose resources, betray people, or attract attention, that can also follow you.

  • Weapons trafficking and smuggling arms into the region
  • Buying or distributing weapons, ammunition, vehicles, and intelligence
  • Running checkpoints, local security, or patrols
  • Managing money, recruitment, and faction influence
  • Planning attacks, ambushes, sabotage, or information operations
  • Working with, deceiving, or competing against other factions

Working with Zeus and other factions

OPFOR players work alongside Zeus and other OPFOR players. Depending on the deployment, another group may be allied with you, loosely connected to you, or a rival faction competing against your interests while BLUFOR is operating in the area. The battlefield is meant to evolve based on what every group decides to do.

This concept has already been tested in a very small way, but it is not final. We expect to change systems as we learn what people enjoy, what people do not enjoy, and whether certain ideas actually work in practice. Feedback from OPFOR players will matter.

Availability expectations

For someone with limited availability, OPFOR can be a good way to get involved without committing to the same training and attendance requirements as a full unit member. You still need to take the role seriously, but the structure is generally more flexible than joining the main unit.

Applicant Briefing

Review before submitting an application

Minimum Expectations

  • Mature behaviour during operations and interviews
  • Working microphone and stable Arma 3 setup
  • Willingness to follow unit procedures

Review Criteria

  • Clear written answers
  • Schedule compatibility
  • Interest in the community's niche

After Submission

  • Staff review the application
  • Accepted applicants receive Discord contact
  • Interview discussion is based on the submitted answers

Draft save: This application automatically saves in this browser while you type. Refreshing the page will not clear your answers.

Section I - Applicant Information

Section II - Role Selection

Select a role and the application questions below will update.

Section III - Role Questions

These questions change based on the selected role. Changing the role will replace the role-specific questions.

Section IV - Final Notes